Game Gurus do not accumulate like they should. I have made over 300 games but only have one despite resetting after hitting the 100 mark.
Game Gurus do not accumulate like they should. I have made over 300 games but only have one despite resetting after hitting the 100 mark.
This game is really not much more than a reskinning of the crab game you uploaded. It is essentially shovelware that was removed years ago from newgrounds.
Still buggy and somewhat glitchy. You can run out of the boundaries. Hints are also very lacking. Imagine my frustration when the pyramid did not function as it should. No hidden button to open it after entering the right code. According to other players there should be a button to enter it, however it seems I activated a glitch that has gotten me stuck. I can't say I want to replay it to find out I am stuck again. Hints should be increased or a walkthrough provided.
Easy to cheese and the bosses are very cheap if that makes any sense. Especially the last dragon with its 10% HP one hit kill. There should be more strategy than just basic kamikaze attacks involving sacrificing half of your crew in order to beat a boss. Upgrade to money ratio needs to be fixed especially since trading post allows for a very easy way to maximize money. Also, I think that the conquest system should be revamped to allow for less grinding on the first boss so one can get a better fighter. If you have equal parts Gunner and Healer you have essentially won the game already if you release ten of each at a time. As others have said, the money should either have a cap or more programming needs to be done to allow for money in the trillions/zillions.
Great game and idea......however, I did not think it was necessary to include the panty flashes and jiggle physics at the end of the level. I honestly think that sort of thing does help to turn some people off since many lousy MMOs are like that (League of Angels). Other than that though it was great.
Too glitchy and buggy.
As others have said neither of the streak medals work, also restarting after losing does not seem to work either possibly because space is used to both submit and replay.
I agree it is way too weighted towards the dealer. Guaranteed that 80% of the time if you do not have a 21 you will lose. I cannot count the number of times I had a 19 or 20 only to see the dealer get one more to beat me.
Ok game but there are some serious flaws/glitches that need to be addressed. You can fall right through the platforms unless your entire character is over it before landing. In others words you have to hit dead center. Timing with the grappling hook is frustrating due to the delay. You can also freeze after restarting because the game still has to process through the death animation even though you resetted just before dying.
If these were fixed I would give it 5.
Despite taking several days to grind on the lowest levels to reach 30 in all categories, the last level is still horrendous for a 50 point medal. You may get lucky and make it to the enemy side on the rebound and maybe not. If you do expect to do 10 to 5k of damage....which will then be healed while the enemy forces you back. If you are very unlucky you will lose if the human skill or rivi skill does not kick in fast enough. Last level needs to be nerfed or the upgrade power increase as there is very little different to a cooldown at level 1 and one at level 30 just for one example.
While I eventually did finish level 10 in the center it took me at least six tries despite having all stats of ALL races maxed, using Repair when being attacked, and having all ships and abilities on auto. There is very little strategy for the last level other than set all to auto and pray.
I was thinking of writing a leveling guide for this game but seeing how the game is a worse grindfest than Maplestory or Quest 64 I figured why even bother? Since very few will even bother with the time commitment necessary to beat it.
Age 42, Male
College Student
University of Akron
Ohio
Joined on 6/6/10